Unstable 0.15.15.0 (and the one before it I forgor)

This commit is contained in:
Markus Isberg
2021-11-18 21:34:30 +09:00
parent 10e5fd5f3e
commit 80f39cd2a3
257 changed files with 4916 additions and 2582 deletions
@@ -147,7 +147,7 @@ namespace Barotrauma
MathUtils.NearlyEqual(rangeA, rangeB);
}
public static IEnumerable<object> Init()
public static IEnumerable<CoroutineStatus> Init()
{
OverrideMusicType = null;
@@ -826,7 +826,7 @@ namespace Barotrauma
//find appropriate music for the current situation
string currentMusicType = GetCurrentMusicType();
float currentIntensity = GameMain.GameSession?.EventManager != null ?
GameMain.GameSession.EventManager.CurrentIntensity * 100.0f : 0.0f;
GameMain.GameSession.EventManager.MusicIntensity * 100.0f : 0.0f;
IEnumerable<BackgroundMusic> suitableMusic = GetSuitableMusicClips(currentMusicType, currentIntensity);
int mainTrackIndex = 0;