Unstable 0.15.15.0 (and the one before it I forgor)

This commit is contained in:
Markus Isberg
2021-11-18 21:34:30 +09:00
parent 10e5fd5f3e
commit 80f39cd2a3
257 changed files with 4916 additions and 2582 deletions
@@ -304,7 +304,7 @@ namespace Barotrauma
float subscribePollAdditionalWait = 0.0f;
private IEnumerable<object> PollSubscribedItems()
private IEnumerable<CoroutineStatus> PollSubscribedItems()
{
if (!SteamManager.IsInitialized) { yield return CoroutineStatus.Success; }
@@ -364,7 +364,7 @@ namespace Barotrauma
}
}
public IEnumerable<object> RefreshDownloadState()
public IEnumerable<CoroutineStatus> RefreshDownloadState()
{
bool isDownloading = true;
while (true)
@@ -831,7 +831,7 @@ namespace Barotrauma
}
}
private IEnumerable<object> WaitForItemPreviewDownloaded(Steamworks.Ugc.Item? item, GUIListBox listBox, string previewImagePath)
private IEnumerable<CoroutineStatus> WaitForItemPreviewDownloaded(Steamworks.Ugc.Item? item, GUIListBox listBox, string previewImagePath)
{
while (true)
{
@@ -1835,7 +1835,7 @@ namespace Barotrauma
}
private IEnumerable<object> WaitForPublish(SteamManager.WorkshopPublishStatus workshopPublishStatus)
private IEnumerable<CoroutineStatus> WaitForPublish(SteamManager.WorkshopPublishStatus workshopPublishStatus)
{
var item = workshopPublishStatus.Item;
var coroutine = workshopPublishStatus.Coroutine;