Unstable 0.15.15.0 (and the one before it I forgor)
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@@ -43,24 +43,9 @@ namespace Barotrauma.Networking
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public void CreateEvent(IClientSerializable entity, object[] extraData = null)
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{
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if (GameMain.Client == null || GameMain.Client.Character == null) return;
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if (GameMain.Client?.Character == null) { return; }
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if (!(entity is Entity))
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{
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DebugConsole.ThrowError("Can't create an entity event for " + entity + "!");
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return;
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}
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if (((Entity)entity).Removed)
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{
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DebugConsole.ThrowError("Can't create an entity event for " + entity + " - the entity has been removed.\n" + Environment.StackTrace.CleanupStackTrace());
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return;
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}
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if (((Entity)entity).IdFreed)
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{
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DebugConsole.ThrowError("Can't create an entity event for " + entity + " - the ID of the entity has been freed.\n" + Environment.StackTrace.CleanupStackTrace());
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return;
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}
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if (!ValidateEntity(entity)) { return; }
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var newEvent = new ClientEntityEvent(entity, (UInt16)(ID + 1))
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{
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@@ -161,7 +146,7 @@ namespace Barotrauma.Networking
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UInt16 firstEventID = msg.ReadUInt16();
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int eventCount = msg.ReadByte();
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for (int i = 0; i < eventCount; i++)
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{
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//16 = entity ID, 8 = msg length
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@@ -179,7 +164,7 @@ namespace Barotrauma.Networking
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UInt16 thisEventID = (UInt16)(firstEventID + (UInt16)i);
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UInt16 entityID = msg.ReadUInt16();
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if (entityID == Entity.NullEntityID)
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{
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if (GameSettings.VerboseLogging)
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@@ -240,8 +225,11 @@ namespace Barotrauma.Networking
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if (msg.BitPosition != msgPosition + msgLength * 8)
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{
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string errorMsg = "Message byte position incorrect after reading an event for the entity \"" + entity.ToString()
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+ "\". Read " + (msg.BitPosition - msgPosition) + " bits, expected message length was " + (msgLength * 8) + " bits.";
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var prevEntity = entities.Count >= 2 ? entities[entities.Count - 2] : null;
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ushort prevId = prevEntity is Entity p ? p.ID : (ushort)0;
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string errorMsg = $"Message byte position incorrect after reading an event for the entity \"{entity}\" (ID {(entity is Entity e ? e.ID : 0)}). "
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+$"The previous entity was \"{prevEntity}\" (ID {prevId}) "
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+$"Read {msg.BitPosition - msgPosition} bits, expected message length was {msgLength * 8} bits.";
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DebugConsole.ThrowError(errorMsg);
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