Unstable 0.15.15.0 (and the one before it I forgor)

This commit is contained in:
Markus Isberg
2021-11-18 21:34:30 +09:00
parent 10e5fd5f3e
commit 80f39cd2a3
257 changed files with 4916 additions and 2582 deletions
@@ -14,6 +14,7 @@ namespace Barotrauma.Items.Components
partial class Turret : Powered, IDrawableComponent, IServerSerializable
{
private Sprite crosshairSprite, crosshairPointerSprite;
public Sprite WeaponIndicatorSprite;
private GUIProgressBar powerIndicator;
@@ -134,6 +135,9 @@ namespace Barotrauma.Items.Components
case "crosshair":
crosshairSprite = new Sprite(subElement, texturePath.Contains("/") ? "" : Path.GetDirectoryName(item.Prefab.FilePath));
break;
case "weaponindicator":
WeaponIndicatorSprite = new Sprite(subElement, texturePath.Contains("/") ? "" : Path.GetDirectoryName(item.Prefab.FilePath));
break;
case "crosshairpointer":
crosshairPointerSprite = new Sprite(subElement, texturePath.Contains("/") ? "" : Path.GetDirectoryName(item.Prefab.FilePath));
break;