electricity bugfixes, destructable doors, ai improvements, removed rope, container changes
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@@ -80,14 +80,14 @@ namespace Subsurface
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new GUITextBlock(new Rectangle(0, 0, 200, 25), "Crew:", Color.Transparent, Color.White, Alignment.Left, rightPanel[0]);
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characterList = new GUIListBox(new Rectangle(0, 30, 300, 400), Color.White, rightPanel[0]);
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characterList = new GUIListBox(new Rectangle(0, 30, 300, 0), Color.White, rightPanel[0]);
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//---------------------------------------
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rightPanel[1] = new GUIFrame(panelRect, GUI.style.backGroundColor);
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rightPanel[1].Padding = GUI.style.smallPadding;
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hireList = new GUIListBox(new Rectangle(0, 30, 300, 400), Color.White, Alignment.Left, rightPanel[1]);
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hireList = new GUIListBox(new Rectangle(0, 30, 300, 0), Color.White, Alignment.Left, rightPanel[1]);
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hireList.OnSelected = HireCharacter;
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}
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