electricity bugfixes, destructable doors, ai improvements, removed rope, container changes

This commit is contained in:
Regalis
2015-05-27 01:02:30 +03:00
parent a1196d1876
commit 80648ffd46
51 changed files with 701 additions and 509 deletions
+6 -6
View File
@@ -40,12 +40,12 @@ namespace Subsurface.Particles
}
}
public Particle CreateParticle(Vector2 position, float angle, float speed, string prefabName)
public Particle CreateParticle(string prefabName, Vector2 position, float angle, float speed)
{
return CreateParticle(position, angle, new Vector2((float)Math.Cos(angle), (float)Math.Sin(angle)) * speed, prefabName);
return CreateParticle(prefabName, position, new Vector2((float)Math.Cos(angle), (float)Math.Sin(angle)) * speed, angle);
}
public Particle CreateParticle(Vector2 position, float rotation, Vector2 speed, string prefabName)
public Particle CreateParticle(string prefabName, Vector2 position, Vector2 speed, float rotation=0.0f)
{
ParticlePrefab prefab;
prefabs.TryGetValue(prefabName, out prefab);
@@ -56,17 +56,17 @@ namespace Subsurface.Particles
return null;
}
return CreateParticle(position, rotation, speed, prefab);
return CreateParticle(prefab, position, speed, rotation);
}
public Particle CreateParticle(Vector2 position, float rotation, Vector2 speed, ParticlePrefab prefab)
public Particle CreateParticle(ParticlePrefab prefab, Vector2 position, Vector2 speed, float rotation=0.0f)
{
if (!Map.RectContains(cam.WorldView, ConvertUnits.ToDisplayUnits(position))) return null;
if (particleCount >= MaxParticles) return null;
if (particles[particleCount] == null) particles[particleCount] = new Particle();
particles[particleCount].Init(position, rotation, speed, prefab);
particles[particleCount].Init(prefab, position, speed, rotation);
particleCount++;