electricity bugfixes, destructable doors, ai improvements, removed rope, container changes
This commit is contained in:
@@ -4,17 +4,16 @@ namespace Subsurface
|
||||
{
|
||||
interface IDamageable
|
||||
{
|
||||
//float Damage
|
||||
//{
|
||||
// get;
|
||||
// set;
|
||||
//}
|
||||
|
||||
Vector2 SimPosition
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
float Health
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
void AddDamage(Vector2 position, float amount, float bleedingAmount, float stun);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user