electricity bugfixes, destructable doors, ai improvements, removed rope, container changes

This commit is contained in:
Regalis
2015-05-27 01:02:30 +03:00
parent a1196d1876
commit 80648ffd46
51 changed files with 701 additions and 509 deletions

View File

@@ -49,10 +49,9 @@ namespace Subsurface
{
for (int i = 0; i<range*10; i++)
{
Game1.particleManager.CreateParticle(position,
ToolBox.RandomFloat(0.0f,3.14f),
Vector2.Normalize(new Vector2(ToolBox.RandomFloat(-1.0f, 1.0f), ToolBox.RandomFloat(-1.0f, 1.0f))) * ToolBox.RandomFloat(3.0f,4.0f),
"explosionfire");
Game1.particleManager.CreateParticle("explosionfire", position,
Vector2.Normalize(new Vector2(ToolBox.RandomFloat(-1.0f, 1.0f), ToolBox.RandomFloat(-1.0f, 1.0f))) * ToolBox.RandomFloat(3.0f, 4.0f),
0.0f);
}
Vector2 displayPosition = ConvertUnits.ToDisplayUnits(position);