electricity bugfixes, destructable doors, ai improvements, removed rope, container changes
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@@ -140,7 +140,7 @@ namespace Subsurface.Items.Components
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}
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else
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{
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gunJoint.Length = Math.Max(gunJoint.Length-0.003f,0.01f);
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gunJoint.Length = Math.Max(gunJoint.Length-0.01f,0.01f);
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gunJoint.Frequency = 30;
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gunJoint.DampingRatio = 0.05f;
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//gunJoint.MotorEnabled = true;
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