electricity bugfixes, destructable doors, ai improvements, removed rope, container changes

This commit is contained in:
Regalis
2015-05-27 01:02:30 +03:00
parent a1196d1876
commit 80648ffd46
51 changed files with 701 additions and 509 deletions
+80 -78
View File
@@ -60,82 +60,30 @@ namespace Subsurface.Items.Components
set
{
isOpen = value;
openState = (isOpen) ? 1.0f : 0.0f;
OpenState = (isOpen) ? 1.0f : 0.0f;
}
}
private Rectangle doorRect;
public float OpenState
{
get { return openState; }
set
{
if (openState == value) return;
float prevValue = openState;
openState = MathHelper.Clamp(value, 0.0f, 1.0f);
if (openState == prevValue) return;
if (window==null)
{
Rectangle rect = item.Rect;
rect.Height = (int)(rect.Height * (1.0f - openState));
}
else
{
//Rectangle rect = item.Rect;
//rect.Height = (int)(rect.Height * (1.0f - openState));
Rectangle rect1 = doorRect;
rect1.Height = -window.Y;
rect1.Y += (int)(doorRect.Height * openState);
rect1.Height = Math.Max(rect1.Height - (rect1.Y - doorRect.Y), 0);
rect1.Y = Math.Min(doorRect.Y, rect1.Y);
if (rect1.Height == 0)
{
convexHull.Enabled = false;
}
else
{
convexHull.SetVertices(GetConvexHullCorners(rect1));
}
if (convexHull2 != null)
{
Rectangle rect2 = doorRect;
rect2.Y = rect2.Y + window.Y - window.Height;
rect2.Y += (int)(doorRect.Height * openState);
rect2.Y = Math.Min(doorRect.Y, rect2.Y);
rect2.Height = rect2.Y - (doorRect.Y - (int)(doorRect.Height * (1.0f - openState)));
convexHull2.SetVertices(GetConvexHullCorners(rect2));
if (rect2.Height == 0)
{
convexHull2.Enabled = false;
}
else
{
convexHull2.SetVertices(GetConvexHullCorners(rect2));
}
}
}
UpdateConvexHulls();
}
}
PhysicsBody body;
Sprite doorSprite;
public Door(Item item, XElement element)
: base(item, element)
{
@@ -160,7 +108,9 @@ namespace Subsurface.Items.Components
ConvertUnits.ToSimUnits(Math.Max(doorRect.Width, 1)),
ConvertUnits.ToSimUnits(Math.Max(doorRect.Height, 1)),
1.5f));
body.CollisionCategories = Physics.CollisionWall;
body.UserData = item;
body.BodyType = BodyType.Static;
body.SetTransform(
ConvertUnits.ToSimUnits(new Vector2(doorRect.Center.X, doorRect.Y - doorRect.Height / 2)),
@@ -169,21 +119,69 @@ namespace Subsurface.Items.Components
//string spritePath = Path.GetDirectoryName(item.Prefab.ConfigFile) + "\\"+ ToolBox.GetAttributeString(element, "sprite", "");
isActive = true;
Vector2[] corners = GetConvexHullCorners(doorRect);
convexHull = new ConvexHull(corners, Color.Black);
if (window!=null) convexHull2 = new ConvexHull(corners, Color.Black);
if (window!=null && window!=Rectangle.Empty) convexHull2 = new ConvexHull(corners, Color.Black);
OpenState = openState;
//powerConsumption = -100.0f;
UpdateConvexHulls();
//LinkedGap.Open = openState;
isActive = true;
}
private void UpdateConvexHulls()
{
Rectangle rect = doorRect;
rect.Height = (int)(rect.Height * (1.0f - openState));
if (window.Height == 0 || window.Width == 0)
{
}
else
{
//Rectangle rect = item.Rect;
//rect.Height = (int)(rect.Height * (1.0f - openState));
rect.Height = -window.Y;
rect.Y += (int)(doorRect.Height * openState);
rect.Height = Math.Max(rect.Height - (rect.Y - doorRect.Y), 0);
rect.Y = Math.Min(doorRect.Y, rect.Y);
if (convexHull2 != null)
{
Rectangle rect2 = doorRect;
rect2.Y = rect2.Y + window.Y - window.Height;
rect2.Y += (int)(doorRect.Height * openState);
rect2.Y = Math.Min(doorRect.Y, rect2.Y);
rect2.Height = rect2.Y - (doorRect.Y - (int)(doorRect.Height * (1.0f - openState)));
//convexHull2.SetVertices(GetConvexHullCorners(rect2));
if (rect2.Height == 0)
{
convexHull2.Enabled = false;
}
else
{
convexHull2.Enabled = true;
convexHull2.SetVertices(GetConvexHullCorners(rect2));
}
}
}
if (rect.Height == 0)
{
convexHull.Enabled = false;
}
else
{
convexHull.Enabled = true;
convexHull.SetVertices(GetConvexHullCorners(rect));
}
}
private Vector2[] GetConvexHullCorners(Rectangle rect)
@@ -212,7 +210,6 @@ namespace Subsurface.Items.Components
public override bool Pick(Character picker)
{
isActive = true;
isOpen = !isOpen;
return true;
@@ -222,22 +219,30 @@ namespace Subsurface.Items.Components
{
OpenState += deltaTime * ((isOpen) ? 3.0f : -3.0f);
LinkedGap.Open = openState;
item.SendSignal((isOpen) ? "1" : "0", "state_out");
}
public override void UpdateBroken(float deltaTime, Camera cam)
{
body.Enabled = false;
convexHull.Enabled = false;
linkedGap.Open = 1.0f;
if (convexHull2 != null) convexHull2.Enabled = false;
}
public override void Draw(SpriteBatch spriteBatch)
{
LinkedGap.Open = openState;
Color color = (item.IsSelected) ? Color.Green : Color.White;
color = color * (item.Condition / 100.0f);
color.A = 255;
//prefab.sprite.Draw(spriteBatch, new Vector2(rect.X, -rect.Y), new Vector2(rect.Width, rect.Height), color);
if (openState == 1.0f)
{
body.Enabled = false;
convexHull.Enabled = false;
}
else
{
@@ -246,8 +251,6 @@ namespace Subsurface.Items.Components
(int)doorSprite.size.X, (int)(doorSprite.size.Y * (1.0f - openState))),
color, 0.0f, doorSprite.Origin, 1.0f, SpriteEffects.None, doorSprite.Depth);
convexHull.Enabled = true;
if (openState == 0.0f)
{
body.Enabled = true;
@@ -290,7 +293,6 @@ namespace Subsurface.Items.Components
public override void ReceiveSignal(string signal, Connection connection, Item sender)
{
isActive = true;
if (connection.name=="toggle")
{
isOpen = !isOpen;