Merge branch 'master' into new-netcode
Conflicts: Subsurface/Source/Characters/Character.cs Subsurface/Source/GUI/GUI.cs Subsurface/Source/GUI/LoadingScreen.cs
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@@ -510,6 +510,12 @@ namespace Barotrauma
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Submarine.MainSub.GodMode = !Submarine.MainSub.GodMode;
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break;
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case "lockx":
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Submarine.LockX = !Submarine.LockX;
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break;
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case "locky":
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Submarine.LockY = !Submarine.LockY;
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break;
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case "dumpids":
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try
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{
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@@ -683,6 +689,14 @@ namespace Barotrauma
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case "debugdraw":
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GameMain.DebugDraw = !GameMain.DebugDraw;
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break;
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case "disablehud":
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case "hud":
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GUI.DisableHUD = !GUI.DisableHUD;
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GameMain.Instance.IsMouseVisible = !GameMain.Instance.IsMouseVisible;
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break;
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case "followsub":
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Camera.FollowSub = !Camera.FollowSub;
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break;
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case "drawaitargets":
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case "showaitargets":
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AITarget.ShowAITargets = !AITarget.ShowAITargets;
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