Need to copypaste more carefully (e15fa11)

This commit is contained in:
Joonas Rikkonen
2018-04-25 20:58:11 +03:00
parent e15fa11d6e
commit 7c9c3195bf

View File

@@ -611,8 +611,8 @@
<Body width="8" height="16" density="10"/>
<Throwable canBeCombined="true" slots="Any,RightHand,LeftHand" throwforce="4.0" aimpos="35,-10">
<StatusEffect characterusable="true" type="OnUse" target="Character" HuskInfectionState="0.01">
<Throwable characterusable="true" canBeCombined="true" slots="Any,RightHand,LeftHand" throwforce="4.0" aimpos="35,-10">
<StatusEffect type="OnUse" target="Character" HuskInfectionState="0.01">
<!-- HuskInfectionState must be less than 0.01 so you can't speed up the infection -->
<Conditional HuskInfectionState="lt 0.01"/>
<RequiredItem name="Medical Syringe" type="Container"/>
@@ -661,7 +661,7 @@
<Body width="25" height="5" density="10"/>
<Throwable canBeCombined="true" slots="Any,RightHand,LeftHand" throwforce="4.0" aimpos="35,-10">
<Throwable characterusable="true" canBeCombined="true" slots="Any,RightHand,LeftHand" throwforce="4.0" aimpos="35,-10">
<StatusEffect type="OnImpact" target="This" Condition="0.0" setvalue="true"/>
<StatusEffect type="OnFire" target="This" Condition="-50.0"/>
@@ -671,7 +671,7 @@
<Remove/>
</StatusEffect>
<StatusEffect characterusable="true" type="OnUse" target="This" Condition="-100.0">
<StatusEffect type="OnUse" target="This" Condition="-100.0">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
</Throwable>
@@ -690,12 +690,12 @@
<Body width="8" height="16" density="10"/>
<Throwable canBeCombined="true" slots="Any,RightHand,LeftHand" throwforce="4.0" aimpos="35,-10">
<StatusEffect characterusable="true" type="OnUse" target="Character" Health="-5.0">
<Throwable characterusable="true" canBeCombined="true" slots="Any,RightHand,LeftHand" throwforce="4.0" aimpos="35,-10">
<StatusEffect type="OnUse" target="Character" Health="-5.0">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
<!-- Did You Know? If OxygenAvailable is too low, character will take -5 Oxygen loss per tick, otherwise they restore +10 oxygen. -->
<StatusEffect characterusable="true" tags="poison,sufforin" type="OnUse" target="Character" Oxygen="-5.0" OxygenAvailable="-10000.0" Health="-0.5" duration="60.0" delay="20.0">
<StatusEffect tags="poison,sufforin" type="OnUse" target="Character" Oxygen="-5.0" OxygenAvailable="-10000.0" Health="-0.5" duration="60.0" delay="20.0">
<RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect>
<!-- Remove the item when fully used -->