Fixed the door collision bug at docking ports

This commit is contained in:
Regalis
2016-08-16 20:21:33 +03:00
parent 26b6847bca
commit 7c8e866030
5 changed files with 113 additions and 54 deletions
+1 -1
View File
@@ -101,7 +101,7 @@ namespace Barotrauma.Items.Components
ropeList[i].CollisionCategories = Physics.CollisionItem;
ropeList[i].CollidesWith = Physics.CollisionWall;
ropeBodies[i] = new PhysicsBody(ropeList[i]);
//ropeBodies[i] = new PhysicsBody(ropeList[i]);
}
List<RevoluteJoint> joints = PathManager.AttachBodiesWithRevoluteJoint(GameMain.World, ropeList,