Merge branch 'master' of https://gitlab.com/poe.regalis/barotrauma
# Conflicts: # Subsurface/Source/GameSession/GameSession.cs
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@@ -1973,6 +1973,7 @@ namespace Barotrauma.Networking
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public override void Disconnect()
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{
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banList.Save();
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SaveSettings();
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if (registeredToMaster && restClient != null)
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{
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@@ -189,7 +189,8 @@ namespace Barotrauma.Networking
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{
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get { return banList; }
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}
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[HasDefaultValue(true, true)]
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public bool AllowVoteKick
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{
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get;
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@@ -218,9 +219,16 @@ namespace Barotrauma.Networking
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doc.Root.SetAttributeValue("SubSelection", subSelectionMode.ToString());
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doc.Root.SetAttributeValue("ModeSelection", modeSelectionMode.ToString());
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doc.Root.SetAttributeValue("TraitorsEnabled", TraitorsEnabled.ToString());
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doc.Root.SetAttributeValue("MaxFileTransferDuration", FileStreamSender.MaxTransferDuration.TotalSeconds);
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if (GameMain.NetLobbyScreen != null && GameMain.NetLobbyScreen.ServerMessage != null)
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{
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doc.Root.SetAttributeValue("ServerMessage", GameMain.NetLobbyScreen.ServerMessage.Text);
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}
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XmlWriterSettings settings = new XmlWriterSettings();
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settings.Indent = true;
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settings.NewLineOnAttributes = true;
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@@ -253,9 +261,18 @@ namespace Barotrauma.Networking
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modeSelectionMode = SelectionMode.Manual;
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Enum.TryParse<SelectionMode>(ToolBox.GetAttributeString(doc.Root, "ModeSelection", "Manual"), out modeSelectionMode);
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Voting.AllowModeVoting = modeSelectionMode == SelectionMode.Vote;
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var traitorsEnabled = TraitorsEnabled;
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Enum.TryParse<YesNoMaybe>(ToolBox.GetAttributeString(doc.Root, "TraitorsEnabled", "No"), out traitorsEnabled);
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TraitorsEnabled = traitorsEnabled;
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GameMain.NetLobbyScreen.SetTraitorsEnabled(traitorsEnabled);
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FileStreamSender.MaxTransferDuration = new TimeSpan(0,0,ToolBox.GetAttributeInt(doc.Root, "MaxFileTransferDuration", 150));
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if (GameMain.NetLobbyScreen != null && GameMain.NetLobbyScreen.ServerMessage != null)
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{
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GameMain.NetLobbyScreen.ServerMessage.Text = ToolBox.GetAttributeString(doc.Root, "ServerMessage", "");
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}
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showLogButton.Visible = SaveServerLogs;
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List<string> monsterNames = Directory.GetDirectories("Content/Characters").ToList();
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@@ -343,8 +343,6 @@ namespace Barotrauma.Networking
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if (gameStarted && Screen.Selected == GameMain.GameScreen)
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{
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inGameHUD.AddToGUIUpdateList();
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GameMain.GameSession.CrewManager.AddToGUIUpdateList();
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}
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}
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