Build 0.17.13.0
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@@ -1033,7 +1033,7 @@ namespace Barotrauma
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if (Name == null || Job == null) { return 0; }
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int salary = 0;
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foreach (Skill skill in Job.Skills)
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foreach (Skill skill in Job.GetSkills())
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{
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salary += (int)(skill.Level * skill.PriceMultiplier);
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}
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@@ -1076,10 +1076,10 @@ namespace Barotrauma
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{
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if (Job == null) { return; }
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var skill = Job.Skills.Find(s => s.Identifier == skillIdentifier);
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var skill = Job.GetSkill(skillIdentifier);
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if (skill == null)
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{
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Job.Skills.Add(new Skill(skillIdentifier, level));
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Job.IncreaseSkillLevel(skillIdentifier, level, increasePastMax: false);
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OnSkillChanged(skillIdentifier, 0.0f, level);
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}
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else
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