Fixed Steering components never setting their currPowerConsumption field above zero, making them cause zero load on the electrical grid.

This commit is contained in:
Joonas Rikkonen
2018-01-01 15:00:12 +02:00
parent 99391f68b2
commit 79f3f04c3b
2 changed files with 7 additions and 4 deletions

View File

@@ -90,7 +90,7 @@ namespace Barotrauma.Items.Components
GuiFrame.Draw(spriteBatch);
if (voltage < minVoltage && powerConsumption > 0.0f) return;
if (voltage < minVoltage && currPowerConsumption > 0.0f) return;
Rectangle velRect = new Rectangle(x + 20, y + 20, width - 40, height - 40);
//GUI.DrawRectangle(spriteBatch, velRect, Color.White, false);
@@ -136,6 +136,8 @@ namespace Barotrauma.Items.Components
public override void UpdateHUD(Character character)
{
GuiFrame.Update(1.0f / 60.0f);
if (voltage < minVoltage && currPowerConsumption > 0.0f) return;
if (Vector2.Distance(PlayerInput.MousePosition, new Vector2(GuiFrame.Rect.Center.X, GuiFrame.Rect.Center.Y)) < 200.0f)
{

View File

@@ -98,7 +98,6 @@ namespace Barotrauma.Items.Components
: base(item, element)
{
IsActive = true;
InitProjSpecific();
}
@@ -128,8 +127,10 @@ namespace Barotrauma.Items.Components
unsentChanges = false;
}
}
if (voltage < minVoltage && powerConsumption > 0.0f) return;
currPowerConsumption = powerConsumption;
if (voltage < minVoltage && currPowerConsumption > 0.0f) return;
ApplyStatusEffects(ActionType.OnActive, deltaTime, null);