- attempt to fix "DXGI_ERROR_NOT_CURRENTLY_AVAILABLE" exceptions (the game tries forcing focus to the window and running GameMain again, and if that doesn't help, disables hardware mode switching)
- messages can be added to debugconsole before it's initialized
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@@ -321,6 +321,10 @@
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<Reference Include="RestSharp">
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<HintPath>..\packages\RestSharp.105.1.0\lib\net4\RestSharp.dll</HintPath>
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</Reference>
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<Reference Include="SharpDX, Version=2.6.3.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>C:\Program Files (x86)\MonoGame\v3.0\Assemblies\Windows\SharpDX.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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