- attempt to fix "DXGI_ERROR_NOT_CURRENTLY_AVAILABLE" exceptions (the game tries forcing focus to the window and running GameMain again, and if that doesn't help, disables hardware mode switching)

- messages can be added to debugconsole before it's initialized
This commit is contained in:
Regalis
2016-11-02 20:38:55 +02:00
parent 8011aecb31
commit 799efd8474
4 changed files with 115 additions and 32 deletions
+4
View File
@@ -321,6 +321,10 @@
<Reference Include="RestSharp">
<HintPath>..\packages\RestSharp.105.1.0\lib\net4\RestSharp.dll</HintPath>
</Reference>
<Reference Include="SharpDX, Version=2.6.3.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files (x86)\MonoGame\v3.0\Assemblies\Windows\SharpDX.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />