Renamed screens (EditMapScreen -> SubEditorScreen, EditCharacterScreen -> CharacterEditorScreen)
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@@ -107,7 +107,7 @@ namespace Barotrauma.Items.Components
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var rightHand = picker.AnimController.GetLimb(LimbType.RightHand);
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pickTimer = 0.0f;
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while (pickTimer < requiredTime && Screen.Selected != GameMain.EditMapScreen)
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while (pickTimer < requiredTime && Screen.Selected != GameMain.SubEditorScreen)
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{
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if (picker.IsKeyDown(InputType.Aim) || !picker.CanInteractWith(item))
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{
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