Renamed screens (EditMapScreen -> SubEditorScreen, EditCharacterScreen -> CharacterEditorScreen)

This commit is contained in:
Joonas Rikkonen
2017-11-18 15:13:03 +02:00
parent cda08b1745
commit 765587efd7
19 changed files with 37 additions and 38 deletions
@@ -163,7 +163,7 @@ namespace Barotrauma
msgBox.Buttons[0].OnClicked += (btn, obj) =>
{
GameMain.EditMapScreen.Cam.Position = e.WorldPosition;
GameMain.SubEditorScreen.Cam.Position = e.WorldPosition;
return true;
};
msgBox.Buttons[0].OnClicked += msgBox.Close;