Renamed screens (EditMapScreen -> SubEditorScreen, EditCharacterScreen -> CharacterEditorScreen)

This commit is contained in:
Joonas Rikkonen
2017-11-18 15:13:03 +02:00
parent cda08b1745
commit 765587efd7
19 changed files with 37 additions and 38 deletions
@@ -70,7 +70,7 @@ namespace Barotrauma
{
if (editingHUD == null || editingHUD.UserData as Structure != this)
{
editingHUD = CreateEditingHUD(Screen.Selected != GameMain.EditMapScreen);
editingHUD = CreateEditingHUD(Screen.Selected != GameMain.SubEditorScreen);
}
editingHUD.Update((float)Timing.Step);