Renamed screens (EditMapScreen -> SubEditorScreen, EditCharacterScreen -> CharacterEditorScreen)
This commit is contained in:
@@ -167,7 +167,7 @@ namespace Barotrauma
|
||||
|
||||
public override void Draw(SpriteBatch spriteBatch, bool editing, bool back = true)
|
||||
{
|
||||
if (back && Screen.Selected != GameMain.EditMapScreen)
|
||||
if (back && Screen.Selected != GameMain.SubEditorScreen)
|
||||
{
|
||||
DrawDecals(spriteBatch);
|
||||
return;
|
||||
|
||||
Reference in New Issue
Block a user