Renamed screens (EditMapScreen -> SubEditorScreen, EditCharacterScreen -> CharacterEditorScreen)

This commit is contained in:
Joonas Rikkonen
2017-11-18 15:13:03 +02:00
parent cda08b1745
commit 765587efd7
19 changed files with 37 additions and 38 deletions
@@ -167,7 +167,7 @@ namespace Barotrauma
public override void Draw(SpriteBatch spriteBatch, bool editing, bool back = true)
{
if (back && Screen.Selected != GameMain.EditMapScreen)
if (back && Screen.Selected != GameMain.SubEditorScreen)
{
DrawDecals(spriteBatch);
return;