Renamed screens (EditMapScreen -> SubEditorScreen, EditCharacterScreen -> CharacterEditorScreen)

This commit is contained in:
Joonas Rikkonen
2017-11-18 15:13:03 +02:00
parent cda08b1745
commit 765587efd7
19 changed files with 37 additions and 38 deletions
@@ -27,8 +27,8 @@ namespace Barotrauma
public static NetLobbyScreen NetLobbyScreen;
public static ServerListScreen ServerListScreen;
public static EditMapScreen EditMapScreen;
public static EditCharacterScreen EditCharacterScreen;
public static SubEditorScreen SubEditorScreen;
public static CharacterEditorScreen CharacterEditorScreen;
public static ParticleEditorScreen ParticleEditorScreen;
public static Lights.LightManager LightManager;
@@ -285,8 +285,8 @@ namespace Barotrauma
ServerListScreen = new ServerListScreen();
EditMapScreen = new EditMapScreen();
EditCharacterScreen = new EditCharacterScreen();
SubEditorScreen = new SubEditorScreen();
CharacterEditorScreen = new CharacterEditorScreen();
ParticleEditorScreen = new ParticleEditorScreen();
yield return CoroutineStatus.Running;