Replaced usages of "shift" with "round" for consistency

This commit is contained in:
Joonas Rikkonen
2017-08-28 17:59:08 +03:00
parent 736de25e6c
commit 729108c7b9
12 changed files with 52 additions and 54 deletions
@@ -1141,7 +1141,7 @@ namespace Barotrauma.Networking
connectedClients.ForEach(c => c.TeamID = hostTeam);
}
GameMain.GameSession.StartShift(GameMain.NetLobbyScreen.LevelSeed, teamCount > 1);
GameMain.GameSession.StartRound(GameMain.NetLobbyScreen.LevelSeed, teamCount > 1);
GameServer.Log("Starting a new round...", ServerLog.MessageType.ServerMessage);
GameServer.Log("Submarine: " + selectedSub.Name, ServerLog.MessageType.ServerMessage);