Replaced usages of "shift" with "round" for consistency
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@@ -1141,7 +1141,7 @@ namespace Barotrauma.Networking
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connectedClients.ForEach(c => c.TeamID = hostTeam);
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}
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GameMain.GameSession.StartShift(GameMain.NetLobbyScreen.LevelSeed, teamCount > 1);
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GameMain.GameSession.StartRound(GameMain.NetLobbyScreen.LevelSeed, teamCount > 1);
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GameServer.Log("Starting a new round...", ServerLog.MessageType.ServerMessage);
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GameServer.Log("Submarine: " + selectedSub.Name, ServerLog.MessageType.ServerMessage);
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