Replaced usages of "shift" with "round" for consistency
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@@ -704,7 +704,7 @@ namespace Barotrauma.Networking
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Rand.SetSyncedSeed(seed);
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GameMain.GameSession = new GameSession(GameMain.NetLobbyScreen.SelectedSub, "", gameMode, Mission.MissionTypes[missionTypeIndex]);
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GameMain.GameSession.StartShift(levelSeed,loadSecondSub);
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GameMain.GameSession.StartRound(levelSeed,loadSecondSub);
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if (respawnAllowed) respawnManager = new RespawnManager(this, GameMain.NetLobbyScreen.SelectedShuttle);
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