Further separation of client-specific code
Still not done here, just gonna push a commit now so I can pull this from elsewhere.
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using System;
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using System.Linq;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Input;
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using Barotrauma.Networking;
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using Lidgren.Network;
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using System.Collections.Generic;
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using Barotrauma.Items.Components;
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namespace Barotrauma
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{
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partial class CharacterInventory : Inventory
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{
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void InitProjSpecific()
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{
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//do nothing
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}
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}
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}
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