Further separation of client-specific code

Still not done here, just gonna push a commit now so I can pull this from elsewhere.
This commit is contained in:
juanjp600
2017-06-16 16:02:07 -03:00
parent e4a878113f
commit 7168a534ed
64 changed files with 3733 additions and 2954 deletions
+12
View File
@@ -35,6 +35,9 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="MonoGame.Framework, Version=3.5.1.1679, Culture=neutral, processorArchitecture=MSIL" />
<Reference Include="RestSharp">
<HintPath>..\packages\RestSharp.105.2.3\lib\net45\RestSharp.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
@@ -47,10 +50,19 @@
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Source\Camera.cs" />
<Compile Include="Source\Characters\Character.cs" />
<Compile Include="Source\DebugConsole.cs" />
<Compile Include="Source\GameMain.cs" />
<Compile Include="Source\GameSession\GameSession.cs" />
<Compile Include="Source\GameSettings.cs" />
<Compile Include="Source\Items\CharacterInventory.cs" />
<Compile Include="Source\Items\Components\ItemLabel.cs" />
<Compile Include="Source\Networking\GameClient.cs" />
<Compile Include="Source\Networking\GameServer.cs" />
<Compile Include="Source\Networking\Voting.cs" />
<Compile Include="Source\PlayerInput.cs" />
<Compile Include="Source\Program.cs" />
<Compile Include="Source\Screens\NetLobbyScreen.cs" />
<Compile Include="Source\Sprite\Sprite.cs" />
</ItemGroup>
<ItemGroup>