Further separation of client-specific code

Still not done here, just gonna push a commit now so I can pull this from elsewhere.
This commit is contained in:
juanjp600
2017-06-16 16:02:07 -03:00
parent e4a878113f
commit 7168a534ed
64 changed files with 3733 additions and 2954 deletions
+26
View File
@@ -68,10 +68,27 @@
<Compile Include="Source\Characters\BackgroundSprite\BackgroundCreaturePrefab.cs" />
<Compile Include="Source\Characters\BackgroundSprite\BackgroundSpriteManager.cs" />
<Compile Include="Source\Characters\BackgroundSprite\BackgroundSpritePrefab.cs" />
<Compile Include="Source\Characters\Character.cs" />
<Compile Include="Source\Characters\CharacterHUD.cs" />
<Compile Include="Source\Characters\CharacterInfo.cs" />
<Compile Include="Source\Characters\CharacterSound.cs" />
<Compile Include="Source\Characters\HUDProgressBar.cs" />
<Compile Include="Source\Characters\Jobs\JobPrefab.cs" />
<Compile Include="Source\Characters\Limb.cs" />
<Compile Include="Source\DebugConsole.cs" />
<Compile Include="Source\EventInput\EventInput.cs" />
<Compile Include="Source\EventInput\KeyboardDispatcher.cs" />
<Compile Include="Source\Fonts\ScalableFont.cs" />
<Compile Include="Source\GameMain.cs" />
<Compile Include="Source\GameSession\CrewManager.cs" />
<Compile Include="Source\GameSession\GameModes\SinglePlayerMode.cs" />
<Compile Include="Source\GameSession\GameModes\Tutorials\BasicTutorial.cs" />
<Compile Include="Source\GameSession\GameModes\Tutorials\EditorTutorial.cs" />
<Compile Include="Source\GameSession\GameModes\Tutorials\TutorialMode.cs" />
<Compile Include="Source\GameSession\GameModes\Tutorials\TutorialType.cs" />
<Compile Include="Source\GameSession\GameSession.cs" />
<Compile Include="Source\GameSession\ShiftSummary.cs" />
<Compile Include="Source\GameSettings.cs" />
<Compile Include="Source\GUI\ComponentStyle.cs" />
<Compile Include="Source\GUI\GUI.cs" />
<Compile Include="Source\GUI\GUIButton.cs" />
@@ -89,10 +106,19 @@
<Compile Include="Source\GUI\GUITextBox.cs" />
<Compile Include="Source\GUI\GUITickBox.cs" />
<Compile Include="Source\GUI\LoadingScreen.cs" />
<Compile Include="Source\Items\CharacterInventory.cs" />
<Compile Include="Source\Items\Components\ItemLabel.cs" />
<Compile Include="Source\Items\FixRequirement.cs" />
<Compile Include="Source\Items\Inventory.cs" />
<Compile Include="Source\Items\Item.cs" />
<Compile Include="Source\Map\MapEntity.cs" />
<Compile Include="Source\Map\MapEntityPrefab.cs" />
<Compile Include="Source\Map\Structure.cs" />
<Compile Include="Source\Map\StructurePrefab.cs" />
<Compile Include="Source\Map\WayPoint.cs" />
<Compile Include="Source\Networking\GameClient.cs" />
<Compile Include="Source\Networking\GameServer.cs" />
<Compile Include="Source\Networking\Voting.cs" />
<Compile Include="Source\Particles\Particle.cs" />
<Compile Include="Source\Particles\ParticleEmitter.cs" />
<Compile Include="Source\Particles\ParticleManager.cs" />