Health Scanner HUD shows the status of all nearby characters without having to highlight them. Fixes being unable to scan characters that aren't dead or unconscious. Non-human characters can also be scanned now.
Closes #73
This commit is contained in:
@@ -4,12 +4,6 @@ namespace Barotrauma.Items.Components
|
||||
{
|
||||
partial class StatusHUD : ItemComponent
|
||||
{
|
||||
private static readonly string[] BleedingTexts = {"Minor bleeding", "Bleeding", "Bleeding heavily", "Catastrophic Bleeding"};
|
||||
|
||||
private static readonly string[] HealthTexts = { "No visible injuries", "Minor injuries", "Injured", "Major injuries", "Critically injured" };
|
||||
|
||||
private static readonly string[] OxygenTexts = { "Oxygen level normal", "Gasping for air", "Signs of oxygen deprivation", "Not breathing" };
|
||||
|
||||
public StatusHUD(Item item, XElement element)
|
||||
: base(item, element)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user