(f8907b59f) Added: Proper scaling based on resolution for VideoPlayer. Modified: IsFlooding check of contextual tutorial to require water volume

This commit is contained in:
Joonas Rikkonen
2019-03-29 21:50:44 +02:00
parent 140f1894d4
commit 6f919a4de0
9 changed files with 104 additions and 167 deletions
@@ -28,7 +28,6 @@ namespace Barotrauma
public enum AIBehaviorAfterAttack
{
FallBack,
FallBackUntilCanAttack,
PursueIfCanAttack,
Pursue
}
@@ -189,7 +188,7 @@ namespace Barotrauma
public readonly List<Affliction> Afflictions = new List<Affliction>();
/// <summary>
/// Only affects ai decision making. All the conditionals has to be met in order to select the attack. TODO: allow to define conditionals using any (implemented in StatusEffect -> move from there to PropertyConditional?)
/// Only affects ai decision making.
/// </summary>
public List<PropertyConditional> Conditionals { get; private set; } = new List<PropertyConditional>();