Merge remote-tracking branch 'refs/remotes/barotrauma/master'

Conflicts:
	.vs/Subsurface_Solution/v14/.suo
	Subsurface/Barotrauma.csproj
	Subsurface/Properties/AssemblyInfo.cs
	Subsurface/Source/Items/ItemSpawner.cs
	Subsurface/Source/Networking/GameClient.cs
	Subsurface/Source/Networking/GameServer.cs
	Subsurface/Source/Networking/GameServerLogin.cs
This commit is contained in:
juanjp600
2016-09-03 17:54:33 -03:00
20 changed files with 518 additions and 71 deletions

View File

@@ -12,6 +12,20 @@ namespace Barotrauma.Networking
public string Name;
public string IP;
public bool CompareTo(string ipCompare)
{
int rangeBanIndex = IP.IndexOf(".x");
if (rangeBanIndex<=-1)
{
return ipCompare == IP;
}
else
{
if (ipCompare.Length < rangeBanIndex) return false;
return ipCompare.Substring(0, rangeBanIndex) == IP.Substring(0, rangeBanIndex);
}
}
public BannedPlayer(string name, string ip)
{
this.Name = name;
@@ -74,7 +88,7 @@ namespace Barotrauma.Networking
public bool IsBanned(string IP)
{
return bannedPlayers.Any(bp => bp.IP == IP);
return bannedPlayers.Any(bp => bp.CompareTo(IP));
}
public GUIComponent CreateBanFrame(GUIComponent parent)
@@ -94,6 +108,12 @@ namespace Barotrauma.Networking
var removeButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Remove", Alignment.Right | Alignment.CenterY, GUI.Style, textBlock);
removeButton.UserData = bannedPlayer;
removeButton.OnClicked = RemoveBan;
if (bannedPlayer.IP.IndexOf(".x") <= -1)
{
var rangeBanButton = new GUIButton(new Rectangle(-100, 0, 100, 20), "Ban range", Alignment.Right | Alignment.CenterY, GUI.Style, textBlock);
rangeBanButton.UserData = bannedPlayer;
rangeBanButton.OnClicked = RangeBan;
}
}
return banFrame;
@@ -120,6 +140,46 @@ namespace Barotrauma.Networking
return true;
}
public string ToRange(string ip)
{
for (int i = ip.Length - 1; i > 0; i--)
{
if (ip[i] == '.')
{
ip = ip.Substring(0, i) + ".x";
break;
}
}
return ip;
}
private bool RangeBan(GUIButton button, object obj)
{
BannedPlayer banned = obj as BannedPlayer;
if (banned == null) return false;
banned.IP = ToRange(banned.IP);
BannedPlayer bp;
while ((bp = bannedPlayers.Find(x => banned.CompareTo(x.IP)))!=null)
{
//remove all specific bans that are now covered by the rangeban
bannedPlayers.Remove(bp);
}
bannedPlayers.Add(banned);
Save();
if (banFrame != null)
{
banFrame.Parent.RemoveChild(banFrame);
CreateBanFrame(banFrame.Parent);
}
return true;
}
private bool CloseFrame(GUIButton button, object obj)
{
banFrame = null;

View File

@@ -116,6 +116,12 @@ namespace Barotrauma.Networking
settingsButton.OnClicked = ToggleSettingsFrame;
settingsButton.UserData = "settingsButton";
whitelist = new WhiteList();
GUIButton whitelistButton = new GUIButton(new Rectangle(GameMain.GraphicsWidth - 170 - 170 - 170 - 170, 20, 150, 20), "Whitelist", Alignment.TopLeft, GUI.Style, inGameHUD);
whitelistButton.OnClicked = ToggleWhiteListFrame;
whitelistButton.UserData = "whitelistButton";
banList = new BanList();
LoadSettings();
@@ -284,6 +290,7 @@ namespace Barotrauma.Networking
{
if (ShowNetStats) netStats.Update(deltaTime);
if (settingsFrame != null) settingsFrame.Update(deltaTime);
if (whitelist.WhiteListFrame != null) whitelist.WhiteListFrame.Update(deltaTime);
if (!started) return;
@@ -895,6 +902,10 @@ namespace Barotrauma.Networking
log.LogFrame.Update(0.016f);
log.LogFrame.Draw(spriteBatch);
}
else if (whitelist.WhiteListFrame != null)
{
whitelist.WhiteListFrame.Draw(spriteBatch);
}
if (!ShowNetStats) return;
@@ -1009,6 +1020,10 @@ namespace Barotrauma.Networking
banButton.UserData = character.Name;
banButton.OnClicked += GameMain.NetLobbyScreen.BanPlayer;
var rangebanButton = new GUIButton(new Rectangle(0, -25, 100, 20), "Ban range", Alignment.BottomRight, GUI.Style, characterFrame);
rangebanButton.UserData = character.Name;
rangebanButton.OnClicked += GameMain.NetLobbyScreen.BanPlayerRange;
var kickButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Kick", Alignment.BottomLeft, GUI.Style, characterFrame);
kickButton.UserData = character.Name;
kickButton.OnClicked += GameMain.NetLobbyScreen.KickPlayer;

View File

@@ -156,6 +156,14 @@ namespace Barotrauma.Networking
unauthenticatedClients.Remove(unauthClient);
unauthClient = null;
return;
}
#endif
if (!whitelist.IsWhiteListed(name, inc.SenderConnection.RemoteEndPoint.Address.ToString()))
{
inc.SenderConnection.Disconnect("You're not in this server's whitelist.");
DebugConsole.NewMessage(name + " (" + inc.SenderConnection.RemoteEndPoint.Address.ToString() + ") couldn't join the server (not in whitelist)", Color.Red);
return;
}
if (!Client.IsValidName(name))
{

View File

@@ -55,6 +55,7 @@ namespace Barotrauma.Networking
private bool registeredToMaster;
private WhiteList whitelist;
private BanList banList;
private string password;
@@ -253,7 +254,7 @@ namespace Barotrauma.Networking
private void CreateSettingsFrame()
{
settingsFrame = new GUIFrame(new Rectangle(0, 0, GameMain.GraphicsWidth, GameMain.GraphicsHeight), Color.Black * 0.5f);
settingsFrame = new GUIFrame(new Rectangle(0, 0, GameMain.GraphicsWidth, GameMain.GraphicsHeight), Color.Black * 0.5f);
GUIFrame innerFrame = new GUIFrame(new Rectangle(0, 0, 400, 430), null, Alignment.Center, GUI.Style, settingsFrame);
innerFrame.Padding = new Vector4(20.0f, 20.0f, 20.0f, 20.0f);
@@ -643,6 +644,20 @@ namespace Barotrauma.Networking
return false;
}
public bool ToggleWhiteListFrame(GUIButton button, object obj)
{
if (whitelist.WhiteListFrame == null)
{
whitelist.CreateWhiteListFrame();
}
else
{
whitelist.CloseFrame();
}
return false;
}
public void ManagePlayersFrame(GUIFrame infoFrame)
{
GUIListBox cList = new GUIListBox(new Rectangle(0, 0, 0, 300), Color.White * 0.7f, GUI.Style, infoFrame);
@@ -664,13 +679,17 @@ namespace Barotrauma.Networking
Alignment.Left, Alignment.Left,
null, frame);
var banButton = new GUIButton(new Rectangle(-120, 0, 100, 20), "Ban", Alignment.Right | Alignment.CenterY, GUI.Style, frame);
var banButton = new GUIButton(new Rectangle(-110, 0, 100, 20), "Ban", Alignment.Right | Alignment.CenterY, GUI.Style, frame);
banButton.UserData = c.name;
banButton.OnClicked += GameMain.NetLobbyScreen.BanPlayer;
banButton.OnClicked = GameMain.NetLobbyScreen.BanPlayer;
var rangebanButton = new GUIButton(new Rectangle(-220, 0, 100, 20), "Ban range", Alignment.Right | Alignment.CenterY, GUI.Style, frame);
rangebanButton.UserData = c.name;
rangebanButton.OnClicked = GameMain.NetLobbyScreen.BanPlayerRange;
var kickButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Kick", Alignment.Right | Alignment.CenterY, GUI.Style, frame);
kickButton.UserData = c.name;
kickButton.OnClicked += GameMain.NetLobbyScreen.KickPlayer;
kickButton.OnClicked = GameMain.NetLobbyScreen.KickPlayer;
textBlock.Padding = new Vector4(5.0f, 0.0f, 5.0f, 0.0f);
}

View File

@@ -272,7 +272,7 @@ namespace Barotrauma.Networking
public virtual void SendChatMessage(string message, ChatMessageType? type = null) { }
public virtual void KickPlayer(string kickedName, bool ban) { }
public virtual void KickPlayer(string kickedName, bool ban, bool range = false) { }
public virtual void Update(float deltaTime)
{

View File

@@ -0,0 +1,224 @@
using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace Barotrauma.Networking
{
class WhiteListedPlayer
{
public string Name;
public string IP;
public WhiteListedPlayer(string name,string ip)
{
Name = name;
IP = ip;
}
}
class WhiteList
{
const string SavePath = "Data/whitelist.txt";
private List<WhiteListedPlayer> whitelistedPlayers;
public List<WhiteListedPlayer> WhiteListedPlayers
{
get { return whitelistedPlayers; }
}
private GUIComponent whitelistFrame;
private GUIComponent innerlistFrame;
private GUITextBox nameBox;
private GUITextBox ipBox;
public bool enabled;
public GUIComponent WhiteListFrame
{
get { return whitelistFrame; }
}
public WhiteList()
{
enabled = false;
whitelistedPlayers = new List<WhiteListedPlayer>();
if (File.Exists(SavePath))
{
string[] lines;
try
{
lines = File.ReadAllLines(SavePath);
}
catch (Exception e)
{
DebugConsole.ThrowError("Failed to open whitelist in " + SavePath, e);
return;
}
foreach (string line in lines)
{
if (line[0] == '#')
{
string lineval = line.Substring(1, line.Length - 1);
if (lineval.ToLower()=="true" || Convert.ToInt32(lineval)!=0)
{
enabled = true;
}
else
{
enabled = false;
}
}
else
{
string[] separatedLine = line.Split(',');
if (separatedLine.Length < 2) continue;
string name = String.Join(",", separatedLine.Take(separatedLine.Length - 1));
string ip = separatedLine.Last();
whitelistedPlayers.Add(new WhiteListedPlayer(name, ip));
}
}
}
}
public void Save()
{
GameServer.Log("Saving whitelist", null);
List<string> lines = new List<string>();
if (enabled)
{
lines.Add("#true");
}
else
{
lines.Add("#false");
}
foreach (WhiteListedPlayer wlp in whitelistedPlayers)
{
lines.Add(wlp.Name + "," + wlp.IP);
}
try
{
File.WriteAllLines(SavePath, lines);
}
catch (Exception e)
{
DebugConsole.ThrowError("Saving the whitelist to " + SavePath + " failed", e);
}
}
public bool IsWhiteListed(string name, string ip)
{
if (!enabled) return true;
WhiteListedPlayer wlp = whitelistedPlayers.Find(p => p.Name == name);
if (wlp == null) return false;
if (wlp.IP != ip && !string.IsNullOrWhiteSpace(wlp.IP)) return false;
return true;
}
public GUIComponent CreateWhiteListFrame()
{
whitelistFrame = new GUIFrame(new Rectangle(0, 0, GameMain.GraphicsWidth, GameMain.GraphicsHeight), Color.Black * 0.5f);
GUIFrame innerFrame = new GUIFrame(new Rectangle(0, 0, 500, 430), null, Alignment.Center, GUI.Style, whitelistFrame);
innerFrame.Padding = new Vector4(20.0f, 50.0f, 20.0f, 100.0f);
var closeButton = new GUIButton(new Rectangle(0, 85, 100, 20), "Close", Alignment.BottomRight, GUI.Style, innerFrame);
closeButton.OnClicked = GameMain.Server.ToggleWhiteListFrame;
new GUITextBlock(new Rectangle(0, -35, 200, 20), "Whitelist", GUI.Style, innerFrame, GUI.LargeFont);
var enabledTick = new GUITickBox(new Rectangle(200, -30, 20, 20), "Enabled", Alignment.Left, innerFrame);
enabledTick.Selected = enabled;
enabledTick.OnSelected = (GUITickBox box) =>
{
enabled = !enabled;
if (enabled)
{
foreach (Client c in GameMain.Server.ConnectedClients)
{
if (!IsWhiteListed(c.name,c.Connection.RemoteEndPoint.Address.ToString()))
{
whitelistedPlayers.Add(new WhiteListedPlayer(c.name, c.Connection.RemoteEndPoint.Address.ToString()));
CloseFrame(); CreateWhiteListFrame();
}
}
}
Save();
return true;
};
new GUITextBlock(new Rectangle(0, 35, 90, 25), "Name:", GUI.Style, Alignment.BottomLeft, Alignment.TopLeft, innerFrame, false, GUI.Font);
nameBox = new GUITextBox(new Rectangle(100, 30, 170, 25), Alignment.BottomLeft, GUI.Style, innerFrame);
nameBox.Font = GUI.Font;
new GUITextBlock(new Rectangle(0, 65, 90, 25), "IP Address:", GUI.Style, Alignment.BottomLeft, Alignment.TopLeft, innerFrame, false, GUI.Font);
ipBox = new GUITextBox(new Rectangle(100, 60, 170, 25), Alignment.BottomLeft, GUI.Style, innerFrame);
ipBox.Font = GUI.Font;
var addnewButton = new GUIButton(new Rectangle(300, 45, 150, 20), "Add to whitelist", Alignment.BottomLeft, GUI.Style, innerFrame);
addnewButton.OnClicked = AddToWhiteList;
innerlistFrame = new GUIListBox(new Rectangle(0, 0, 0, 0), GUI.Style, innerFrame);
foreach (WhiteListedPlayer wlp in whitelistedPlayers)
{
string blockText = wlp.Name;
if (!string.IsNullOrWhiteSpace(wlp.IP)) blockText += " (" + wlp.IP + ")";
GUITextBlock textBlock = new GUITextBlock(
new Rectangle(0, 0, 0, 25),
blockText,
GUI.Style,
Alignment.Left, Alignment.Left, innerlistFrame);
textBlock.Padding = new Vector4(10.0f, 10.0f, 0.0f, 0.0f);
textBlock.UserData = wlp;
var removeButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Remove", Alignment.Right | Alignment.CenterY, GUI.Style, textBlock);
removeButton.UserData = wlp;
removeButton.OnClicked = RemoveFromWhiteList;
}
return whitelistFrame;
}
private bool RemoveFromWhiteList(GUIButton button, object obj)
{
WhiteListedPlayer wlp = obj as WhiteListedPlayer;
if (wlp == null) return false;
DebugConsole.Log("Removing " + wlp.Name + " from whitelist");
GameServer.Log("Removing " + wlp.Name + " from whitelist", null);
whitelistedPlayers.Remove(wlp);
Save();
CloseFrame(); CreateWhiteListFrame();
return true;
}
private bool AddToWhiteList(GUIButton button, object obj)
{
if (string.IsNullOrWhiteSpace(nameBox.Text) || whitelistedPlayers.Find(x => x.Name.ToLower() == nameBox.Text.ToLower()) != null) return false;
whitelistedPlayers.Add(new WhiteListedPlayer(nameBox.Text,ipBox.Text));
Save();
CloseFrame(); CreateWhiteListFrame();
return true;
}
public bool CloseFrame(GUIButton button=null, object obj=null)
{
whitelistFrame = null;
return true;
}
}
}