Build 0.17.14.0
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@@ -1,13 +1,11 @@
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using Microsoft.Xna.Framework;
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using Barotrauma.Extensions;
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using Barotrauma.Media;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Input;
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using System;
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using System.Collections.Generic;
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using System.Xml.Linq;
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using Barotrauma.Media;
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using System.Linq;
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using Barotrauma.Extensions;
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using System.Collections.Immutable;
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namespace Barotrauma
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{
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@@ -16,7 +14,7 @@ namespace Barotrauma
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private readonly Texture2D defaultBackgroundTexture, overlay;
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private readonly SpriteSheet decorativeGraph, decorativeMap;
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private Texture2D currentBackgroundTexture;
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private Sprite noiseSprite;
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private readonly Sprite noiseSprite;
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private string randText = "";
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@@ -250,8 +248,8 @@ namespace Barotrauma
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}
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}
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}
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}
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GUI.DrawMessageBoxesOnly(spriteBatch);
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spriteBatch.End();
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spriteBatch.Begin(blendState: BlendState.Additive);
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