fixed assembly can't be unloaded

This commit is contained in:
zhurengong
2022-04-19 15:45:51 +08:00
parent 767ff55604
commit 6e0eae141b
2 changed files with 23 additions and 0 deletions
@@ -144,5 +144,14 @@ namespace Barotrauma
return files.ToArray();
}
public void Clear()
{
Assembly = null;
}
~CsScriptLoader()
{
}
}
}
@@ -278,6 +278,10 @@ namespace Barotrauma
public void Stop()
{
foreach (var type in AppDomain.CurrentDomain.GetAssemblies().Where(a => a.GetName().Name == "NetScriptAssembly").SelectMany(assembly => assembly.GetTypes()))
{
UserData.UnregisterType(type, true);
}
foreach (var mod in ACsMod.LoadedMods.ToArray()) mod.Dispose();
ACsMod.LoadedMods.Clear();
Hook?.Call("stop");
@@ -289,8 +293,18 @@ namespace Barotrauma
Game = new LuaGame();
Networking = new LuaCsNetworking();
LuaScriptLoader = null;
lua = null;
Lua = null;
CsScript = null;
if (CsScriptLoader != null)
{
CsScriptLoader.Clear();
CsScriptLoader.Unload();
CsScriptLoader = null;
GC.Collect();
GC.WaitForPendingFinalizers();
}
}
public void Initialize()