Ragdoll syncing bugfix
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@@ -1073,8 +1073,6 @@ namespace Barotrauma
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{
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{
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currPos = next.Position;
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currPos = next.Position;
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t = 1.0f;
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t = 1.0f;
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return;
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}
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}
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collider.SetTransform(currPos, collider.Rotation);
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collider.SetTransform(currPos, collider.Rotation);
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