- head sprites can be given "tags", and body is chosen from sprites with the same tag

- black character sprites
This commit is contained in:
Regalis
2016-06-03 14:57:22 +03:00
parent 50bee3da41
commit 6b6af6e72e
10 changed files with 75 additions and 6 deletions
+34 -2
View File
@@ -2,6 +2,8 @@
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Xml.Linq;
namespace Barotrauma
@@ -45,6 +47,12 @@ namespace Barotrauma
}
}
public List<string> SpriteTags
{
get;
private set;
}
public int HeadSpriteId
{
get { return headSpriteId; }
@@ -92,6 +100,8 @@ namespace Barotrauma
pickedItems = new List<ushort>();
SpriteTags = new List<string>();
//ID = -1;
XDocument doc = ToolBox.TryLoadXml(file);
@@ -171,8 +181,30 @@ namespace Barotrauma
spritePath = spritePath.Replace("[GENDER]", (this.gender == Gender.Female) ? "f" : "");
spritePath = spritePath.Replace("[HEADID]", HeadSpriteId.ToString());
headSprite = new Sprite(spriteElement, "", spritePath);
string fileName = Path.GetFileNameWithoutExtension(spritePath);
//go through the files in the directory to find a matching sprite
var files = Directory.GetFiles(Path.GetDirectoryName(spritePath)).ToList();
foreach (string file in files)
{
string fileWithoutTags = Path.GetFileNameWithoutExtension(file);
fileWithoutTags = fileWithoutTags.Split('[', ']').First();
if (fileWithoutTags != fileName) continue;
headSprite = new Sprite(spriteElement, "", file);
//extract the tags out of the filename
SpriteTags = file.Split('[', ']').Skip(1).ToList();
if (SpriteTags.Any())
{
SpriteTags.RemoveAt(SpriteTags.Count-1);
}
break;
}
break;
}
}