- head sprites can be given "tags", and body is chosen from sprites with the same tag

- black character sprites
This commit is contained in:
Regalis
2016-06-03 14:57:22 +03:00
parent 50bee3da41
commit 6b6af6e72e
10 changed files with 75 additions and 6 deletions
+1 -1
View File
@@ -179,7 +179,7 @@ namespace Barotrauma
new Vector2(GameMain.GraphicsWidth / damageOverlay.size.X, GameMain.GraphicsHeight / damageOverlay.size.Y));
}
if (character.IsUnconscious)
if (character.IsUnconscious && !character.IsDead)
{
if (suicideButton == null)
{