[Milestone] AssemblyLoader completed.
Details: - Assembly Mgmt Service for loading now a separate interface, not intended for normal use. - Assembly Loader work; implemented custom dictionary key and table. - Assembly loading work. - EventService completed. - Moved assembly extensions to ModUtils.cs - Work to event service. NetworkService work - Added ImpromptuInterfaces package. - Networking Service work to support NetVars - Event Service - Added assemblies references package for script compilation. Updated Roslyn version for compatibility. - Package Loading work. Swap Harmony to HarmonyX - More refactor conversion to FluentResults. - Updated StylesService to return Results. - Refactor of PackageService partially complete. - Made IService.Reset() required to return a Result. - Moved plugin/assembly related code to their own folder (same namespace). - Updated interfaces to reflect the use of Result<T>. - Partial refactor, incomplete. - Added 'FluentResults' so we can stop using cursed Exception-based flow control in loading code. - Added 'OneOf' nuget package: https://github.com/mcintyre321/OneOf for the implementation of the Optional<T> pattern and complex discrete return types instead of cursed enums (see current AssemblyManager.cs). - Reapplied old branch changes.
This commit is contained in:
@@ -0,0 +1,27 @@
|
||||
using System;
|
||||
using Barotrauma.Networking;
|
||||
using FluentResults;
|
||||
using Microsoft.Xna.Framework;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Provides console and debug logging services
|
||||
/// </summary>
|
||||
public interface ILoggerService : IReusableService
|
||||
{
|
||||
void HandleException(Exception exception, string prefix = null);
|
||||
void LogError(string message);
|
||||
void LogWarning(string message);
|
||||
void LogMessage(string message, Color? serverColor = null, Color? clientColor = null);
|
||||
void Log(string message, Color? color = null, ServerLog.MessageType messageType = ServerLog.MessageType.ServerMessage);
|
||||
void LogResults(FluentResults.Result result);
|
||||
|
||||
#region DebugBuilds
|
||||
|
||||
void LogDebug(string message, Color? color = null);
|
||||
void LogDebugWarning(string message);
|
||||
void LogDebugError(string message);
|
||||
|
||||
#endregion
|
||||
}
|
||||
Reference in New Issue
Block a user