[Milestone] AssemblyLoader completed.

Details:
- Assembly Mgmt Service for loading now a separate interface, not intended for normal use.
- Assembly Loader work; implemented custom dictionary key and table.
- Assembly loading work.
- EventService completed.
- Moved assembly extensions to ModUtils.cs
- Work to event service.
NetworkService work
- Added ImpromptuInterfaces package.
- Networking Service work to support NetVars
- Event Service
- Added assemblies references package for script compilation. Updated Roslyn version for compatibility.
- Package Loading work.
Swap Harmony to HarmonyX
- More refactor conversion to FluentResults.
- Updated StylesService to return Results.
- Refactor of PackageService partially complete.
- Made IService.Reset() required to return a Result.
- Moved plugin/assembly related code to their own folder (same namespace).
- Updated interfaces to reflect the use of Result<T>.
- Partial refactor, incomplete.
- Added 'FluentResults' so we can stop using cursed Exception-based flow control in loading code.
- Added 'OneOf' nuget package: https://github.com/mcintyre321/OneOf
for the implementation of the Optional<T> pattern and complex discrete return types instead of cursed enums (see current AssemblyManager.cs).
- Reapplied old branch changes.
This commit is contained in:
MapleWheels
2024-11-04 02:33:31 -05:00
committed by Maplewheels
parent 01cc1d331b
commit 6880e5e9ee
97 changed files with 4100 additions and 1512 deletions
@@ -11,7 +11,7 @@ namespace Barotrauma.LuaCs.Networking;
public interface INetWriteMessage
{
internal IWriteMessage Message { get; }
internal void SetMessage(IWriteMessage msg);
internal INetWriteMessage SetMessage(IWriteMessage msg);
void WriteBoolean(bool val) => Message.WriteBoolean(val);
@@ -84,7 +84,7 @@ public interface INetWriteMessage
public interface INetReadMessage
{
internal IReadMessage Message { get; }
internal void SetMessage(IReadMessage msg);
internal INetReadMessage SetMessage(IReadMessage msg);
bool ReadBoolean() => Message.ReadBoolean();
void ReadPadBits() => Message.ReadPadBits();
@@ -131,20 +131,30 @@ public class NetWriteMessage : INetWriteMessage
IWriteMessage INetWriteMessage.Message => Message;
void INetWriteMessage.SetMessage(IWriteMessage msg)
INetWriteMessage INetWriteMessage.SetMessage(IWriteMessage msg)
{
Message = msg;
return this;
}
}
internal static class NetHelperExtensions
{
internal static INetWriteMessage ToNetWriteMessage(this IWriteMessage msg) =>
((INetWriteMessage)new NetWriteMessage()).SetMessage(msg);
internal static INetReadMessage ToNetReadMessage(this IReadMessage msg) =>
((INetReadMessage)new NetReadMessage()).SetMessage(msg);
}
public class NetReadMessage : INetReadMessage
{
private IReadMessage Message { get; set; }
IReadMessage INetReadMessage.Message => Message;
void INetReadMessage.SetMessage(IReadMessage msg)
INetReadMessage INetReadMessage.SetMessage(IReadMessage msg)
{
Message = msg;
return this;
}
}