[Milestone] AssemblyLoader completed.
Details: - Assembly Mgmt Service for loading now a separate interface, not intended for normal use. - Assembly Loader work; implemented custom dictionary key and table. - Assembly loading work. - EventService completed. - Moved assembly extensions to ModUtils.cs - Work to event service. NetworkService work - Added ImpromptuInterfaces package. - Networking Service work to support NetVars - Event Service - Added assemblies references package for script compilation. Updated Roslyn version for compatibility. - Package Loading work. Swap Harmony to HarmonyX - More refactor conversion to FluentResults. - Updated StylesService to return Results. - Refactor of PackageService partially complete. - Made IService.Reset() required to return a Result. - Moved plugin/assembly related code to their own folder (same namespace). - Updated interfaces to reflect the use of Result<T>. - Partial refactor, incomplete. - Added 'FluentResults' so we can stop using cursed Exception-based flow control in loading code. - Added 'OneOf' nuget package: https://github.com/mcintyre321/OneOf for the implementation of the Optional<T> pattern and complex discrete return types instead of cursed enums (see current AssemblyManager.cs). - Reapplied old branch changes.
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@@ -1,36 +1,81 @@
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using Barotrauma.LuaCs.Services;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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namespace Barotrauma
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{
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public class LuaCsPerformanceCounter
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public interface IPerformanceData
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{
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public bool EnablePerformanceCounter = false;
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public string Identifier { get; }
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public long ElapsedTicks { get; }
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}
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public double UpdateElapsedTime;
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public Dictionary<string, Dictionary<string, double>> HookElapsedTime = new Dictionary<string, Dictionary<string, double>>();
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public class SimplePerformanceData : IPerformanceData
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{
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public string Identifier { get; }
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public long ElapsedTicks { get; }
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public static float MemoryUsage
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public SimplePerformanceData(string identifier, long elapsedTicks)
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{
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get
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{
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Process proc = Process.GetCurrentProcess();
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float memory = MathF.Round(proc.PrivateMemorySize64 / (1024 * 1024), 2);
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proc.Dispose();
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return memory;
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}
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}
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public void SetHookElapsedTicks(string eventName, string hookName, long ticks)
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{
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if (!HookElapsedTime.ContainsKey(eventName))
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{
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HookElapsedTime[eventName] = new Dictionary<string, double>();
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}
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HookElapsedTime[eventName][hookName] = (double)ticks / Stopwatch.Frequency;
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Identifier = identifier;
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ElapsedTicks = elapsedTicks;
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}
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}
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}
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public class PerformanceCounterService : IReusableService
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{
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public bool EnablePerformanceCounter { get; set; } = false;
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private Dictionary<string, List<IPerformanceData>> _data = new Dictionary<string, List<IPerformanceData>>();
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public void AddElapsedTicks(IPerformanceData data)
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{
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if (!EnablePerformanceCounter) { return; }
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if (!_data.ContainsKey(data.Identifier))
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{
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_data.Add(data.Identifier, new List<IPerformanceData>());
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}
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_data[data.Identifier].Add(data);
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Trim(data.Identifier, 100);
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}
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public T GetLatestSnapshot<T>(string identifier) where T : class, IPerformanceData
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{
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if (!_data.ContainsKey(identifier)) { return default; }
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return (T)_data[identifier].Last();
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}
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public T[] GetSnapshot<T>(string identifier, int length) where T : class, IPerformanceData, new()
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{
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if (!_data.ContainsKey(identifier)) { return new T[] { }; }
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length = Math.Min(length, _data[identifier].Count);
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return _data[identifier].GetRange(_data[identifier].Count - length, length).Cast<T>().ToArray();
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}
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public void Trim(string identifier, int maxSize)
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{
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if (!_data.ContainsKey(identifier)) { return; }
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if (_data[identifier].Count > maxSize)
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{
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_data[identifier].RemoveRange(0, _data[identifier].Count - maxSize);
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}
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}
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public FluentResults.Result Reset()
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{
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_data = new Dictionary<string, List<IPerformanceData>>();
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return FluentResults.Result.Ok();
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}
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public void Dispose() { }
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}
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}
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