[Milestone] AssemblyLoader completed.

Details:
- Assembly Mgmt Service for loading now a separate interface, not intended for normal use.
- Assembly Loader work; implemented custom dictionary key and table.
- Assembly loading work.
- EventService completed.
- Moved assembly extensions to ModUtils.cs
- Work to event service.
NetworkService work
- Added ImpromptuInterfaces package.
- Networking Service work to support NetVars
- Event Service
- Added assemblies references package for script compilation. Updated Roslyn version for compatibility.
- Package Loading work.
Swap Harmony to HarmonyX
- More refactor conversion to FluentResults.
- Updated StylesService to return Results.
- Refactor of PackageService partially complete.
- Made IService.Reset() required to return a Result.
- Moved plugin/assembly related code to their own folder (same namespace).
- Updated interfaces to reflect the use of Result<T>.
- Partial refactor, incomplete.
- Added 'FluentResults' so we can stop using cursed Exception-based flow control in loading code.
- Added 'OneOf' nuget package: https://github.com/mcintyre321/OneOf
for the implementation of the Optional<T> pattern and complex discrete return types instead of cursed enums (see current AssemblyManager.cs).
- Reapplied old branch changes.
This commit is contained in:
MapleWheels
2024-11-04 02:33:31 -05:00
committed by Maplewheels
parent 01cc1d331b
commit 6880e5e9ee
97 changed files with 4100 additions and 1512 deletions
@@ -1,36 +1,81 @@
using Barotrauma.LuaCs.Services;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
namespace Barotrauma
{
public class LuaCsPerformanceCounter
public interface IPerformanceData
{
public bool EnablePerformanceCounter = false;
public string Identifier { get; }
public long ElapsedTicks { get; }
}
public double UpdateElapsedTime;
public Dictionary<string, Dictionary<string, double>> HookElapsedTime = new Dictionary<string, Dictionary<string, double>>();
public class SimplePerformanceData : IPerformanceData
{
public string Identifier { get; }
public long ElapsedTicks { get; }
public static float MemoryUsage
public SimplePerformanceData(string identifier, long elapsedTicks)
{
get
{
Process proc = Process.GetCurrentProcess();
float memory = MathF.Round(proc.PrivateMemorySize64 / (1024 * 1024), 2);
proc.Dispose();
return memory;
}
}
public void SetHookElapsedTicks(string eventName, string hookName, long ticks)
{
if (!HookElapsedTime.ContainsKey(eventName))
{
HookElapsedTime[eventName] = new Dictionary<string, double>();
}
HookElapsedTime[eventName][hookName] = (double)ticks / Stopwatch.Frequency;
Identifier = identifier;
ElapsedTicks = elapsedTicks;
}
}
}
public class PerformanceCounterService : IReusableService
{
public bool EnablePerformanceCounter { get; set; } = false;
private Dictionary<string, List<IPerformanceData>> _data = new Dictionary<string, List<IPerformanceData>>();
public void AddElapsedTicks(IPerformanceData data)
{
if (!EnablePerformanceCounter) { return; }
if (!_data.ContainsKey(data.Identifier))
{
_data.Add(data.Identifier, new List<IPerformanceData>());
}
_data[data.Identifier].Add(data);
Trim(data.Identifier, 100);
}
public T GetLatestSnapshot<T>(string identifier) where T : class, IPerformanceData
{
if (!_data.ContainsKey(identifier)) { return default; }
return (T)_data[identifier].Last();
}
public T[] GetSnapshot<T>(string identifier, int length) where T : class, IPerformanceData, new()
{
if (!_data.ContainsKey(identifier)) { return new T[] { }; }
length = Math.Min(length, _data[identifier].Count);
return _data[identifier].GetRange(_data[identifier].Count - length, length).Cast<T>().ToArray();
}
public void Trim(string identifier, int maxSize)
{
if (!_data.ContainsKey(identifier)) { return; }
if (_data[identifier].Count > maxSize)
{
_data[identifier].RemoveRange(0, _data[identifier].Count - maxSize);
}
}
public FluentResults.Result Reset()
{
_data = new Dictionary<string, List<IPerformanceData>>();
return FluentResults.Result.Ok();
}
public void Dispose() { }
}
}