[Milestone] AssemblyLoader completed.

Details:
- Assembly Mgmt Service for loading now a separate interface, not intended for normal use.
- Assembly Loader work; implemented custom dictionary key and table.
- Assembly loading work.
- EventService completed.
- Moved assembly extensions to ModUtils.cs
- Work to event service.
NetworkService work
- Added ImpromptuInterfaces package.
- Networking Service work to support NetVars
- Event Service
- Added assemblies references package for script compilation. Updated Roslyn version for compatibility.
- Package Loading work.
Swap Harmony to HarmonyX
- More refactor conversion to FluentResults.
- Updated StylesService to return Results.
- Refactor of PackageService partially complete.
- Made IService.Reset() required to return a Result.
- Moved plugin/assembly related code to their own folder (same namespace).
- Updated interfaces to reflect the use of Result<T>.
- Partial refactor, incomplete.
- Added 'FluentResults' so we can stop using cursed Exception-based flow control in loading code.
- Added 'OneOf' nuget package: https://github.com/mcintyre321/OneOf
for the implementation of the Optional<T> pattern and complex discrete return types instead of cursed enums (see current AssemblyManager.cs).
- Reapplied old branch changes.
This commit is contained in:
MapleWheels
2024-11-04 02:33:31 -05:00
committed by Maplewheels
parent 01cc1d331b
commit 6880e5e9ee
97 changed files with 4100 additions and 1512 deletions
@@ -1,18 +1,17 @@
using System.Collections.Immutable;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Immutable;
namespace Barotrauma.LuaCs.Data;
public interface IPackageDependencyInfo : IPackageInfo
public interface IPackageDependencyInfo : IPackageInfo,
IEqualityComparer<IPackageDependencyInfo>
{
/// <summary>
/// Root folder of the content package.
/// </summary>
public string FolderPath { get; }
/// <summary>
/// Name of the package.
/// </summary>
public string PackageName { get; }
/// <summary>
/// Steam ID of the package.
/// </summary>
public ulong SteamWorkshopId { get; }
@@ -20,6 +19,16 @@ public interface IPackageDependencyInfo : IPackageInfo
/// The dependency package, if found in the ALL Packages List.
/// </summary>
public ContentPackage DependencyPackage { get; }
/// <summary>
/// This dependency was not found.
/// </summary>
public bool IsMissing { get; }
/// <summary>
/// Whether the package is installed from the workshop. False means installation is from local mods.
/// </summary>
public bool IsWorkshopInstallation { get; }
}
public interface IPackageDependenciesInfo