(a83cec9d6) Made room names translatable, added "RoomName." to all room names in EnglishVanilla.xml

This commit is contained in:
Joonas Rikkonen
2019-04-15 12:06:58 +03:00
parent 0f2e09b65e
commit 66de47f041
10 changed files with 38 additions and 19 deletions
+25 -6
View File
@@ -71,6 +71,25 @@ namespace Barotrauma
set;
}
public string DisplayName
{
get;
private set;
}
private string roomName;
[Editable, Serialize("", true)]
public string RoomName
{
get { return roomName; }
set
{
if (roomName == value) { return; }
roomName = value;
DisplayName = TextManager.Get(roomName, returnNull: true) ?? roomName;
}
}
public override Rectangle Rect
{
get
@@ -798,17 +817,17 @@ namespace Barotrauma
}
if (roomItems.Contains("reactor"))
return TextManager.Get("ReactorRoom");
return "RoomName.ReactorRoom";
else if (roomItems.Contains("engine"))
return TextManager.Get("EngineRoom");
return "RoomName.EngineRoom";
else if (roomItems.Contains("steering") && roomItems.Contains("sonar"))
return TextManager.Get("CommandRoom");
return "RoomName.CommandRoom";
else if (roomItems.Contains("ballast"))
return TextManager.Get("Ballast");
return "RoomName.Ballast";
if (ConnectedGaps.Any(g => !g.IsRoomToRoom && g.ConnectedDoor != null))
{
return TextManager.Get("Airlock");
return "RoomName.Airlock";
}
Rectangle subRect = Submarine.CalculateDimensions();
@@ -828,7 +847,7 @@ namespace Barotrauma
else
roomPos |= Alignment.Right;
return TextManager.Get("Sub" + roomPos.ToString());
return "RoomName.Sub" + roomPos.ToString();
}
public static Hull Load(XElement element, Submarine submarine)