(a83cec9d6) Made room names translatable, added "RoomName." to all room names in EnglishVanilla.xml

This commit is contained in:
Joonas Rikkonen
2019-04-15 12:06:58 +03:00
parent 0f2e09b65e
commit 66de47f041
10 changed files with 38 additions and 19 deletions
@@ -338,11 +338,11 @@ namespace Barotrauma.Items.Components
sinTime = 0;
if (!leak.FlowTargetHull.ConnectedGaps.Any(g => !g.IsRoomToRoom && g.Open > 0.0f))
{
character.Speak(TextManager.Get("DialogLeaksFixed").Replace("[roomname]", leak.FlowTargetHull.RoomName), null, 0.0f, "leaksfixed", 10.0f);
character.Speak(TextManager.Get("DialogLeaksFixed").Replace("[roomname]", leak.FlowTargetHull.DisplayName), null, 0.0f, "leaksfixed", 10.0f);
}
else
{
character.Speak(TextManager.Get("DialogLeakFixed").Replace("[roomname]", leak.FlowTargetHull.RoomName), null, 0.0f, "leakfixed", 10.0f);
character.Speak(TextManager.Get("DialogLeakFixed").Replace("[roomname]", leak.FlowTargetHull.DisplayName), null, 0.0f, "leakfixed", 10.0f);
}
}