(a83cec9d6) Made room names translatable, added "RoomName." to all room names in EnglishVanilla.xml
This commit is contained in:
@@ -731,7 +731,7 @@ namespace Barotrauma
|
||||
if (IsSinglePlayer)
|
||||
{
|
||||
orderGiver.Speak(
|
||||
order.GetChatMessage("", orderGiver.CurrentHull?.RoomName, givingOrderToSelf: character == orderGiver), ChatMessageType.Order);
|
||||
order.GetChatMessage("", orderGiver.CurrentHull?.DisplayName, givingOrderToSelf: character == orderGiver), ChatMessageType.Order);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -748,7 +748,7 @@ namespace Barotrauma
|
||||
if (IsSinglePlayer)
|
||||
{
|
||||
orderGiver?.Speak(
|
||||
order.GetChatMessage(character.Name, orderGiver.CurrentHull?.RoomName, givingOrderToSelf: character == orderGiver, orderOption: option), null);
|
||||
order.GetChatMessage(character.Name, orderGiver.CurrentHull?.DisplayName, givingOrderToSelf: character == orderGiver, orderOption: option), null);
|
||||
}
|
||||
else if (orderGiver != null)
|
||||
{
|
||||
|
||||
@@ -221,7 +221,7 @@ namespace Barotrauma.Items.Components
|
||||
{
|
||||
hullInfoFrame.RectTransform.ScreenSpaceOffset = hullFrame.Rect.Center;
|
||||
hullInfoFrame.Visible = true;
|
||||
hullNameText.Text = hull.RoomName;
|
||||
hullNameText.Text = hull.DisplayName;
|
||||
|
||||
foreach (Hull linkedHull in hullData.LinkedHulls)
|
||||
{
|
||||
|
||||
@@ -61,7 +61,7 @@ namespace Barotrauma.Networking
|
||||
{
|
||||
orderOption = order.Options[optionIndex];
|
||||
}
|
||||
txt = order.GetChatMessage(targetCharacter?.Name, senderCharacter?.CurrentHull?.RoomName, givingOrderToSelf: targetCharacter == senderCharacter, orderOption: orderOption);
|
||||
txt = order.GetChatMessage(targetCharacter?.Name, senderCharacter?.CurrentHull?.DisplayName, givingOrderToSelf: targetCharacter == senderCharacter, orderOption: orderOption);
|
||||
|
||||
if (order.TargetAllCharacters)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user