i should probably use reflection to automatically register all components
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@@ -388,6 +388,7 @@ namespace Barotrauma
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UserData.RegisterType<DeliveryMethod>();
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UserData.RegisterType<DeliveryMethod>();
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UserData.RegisterType<RelayComponent>();
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UserData.RegisterType<RelayComponent>();
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UserData.RegisterType<MemoryComponent>();
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UserData.RegisterType<MemoryComponent>();
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UserData.RegisterType<Engine>();
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UserData.RegisterType<Rand.RandSync>();
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UserData.RegisterType<Rand.RandSync>();
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UserData.RegisterType<Skill>();
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UserData.RegisterType<Skill>();
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UserData.RegisterType<SkillPrefab>();
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UserData.RegisterType<SkillPrefab>();
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