Strong attacks can sever limbs (railguns now cut crawlers in half and threshers can rip off limbs)

This commit is contained in:
Joonas Rikkonen
2017-06-13 18:20:57 +03:00
parent 12731a8137
commit 65db119158
16 changed files with 237 additions and 154 deletions
@@ -217,7 +217,7 @@ namespace Barotrauma
}
jointList.ClearChildren();
foreach (RevoluteJoint joint in character.AnimController.limbJoints)
foreach (RevoluteJoint joint in character.AnimController.LimbJoints)
{
Limb limb1 = (Limb)(joint.BodyA.UserData);
Limb limb2 = (Limb)(joint.BodyB.UserData);
@@ -236,7 +236,7 @@ namespace Barotrauma
private void DrawJoints(SpriteBatch spriteBatch, Limb limb, Vector2 limbBodyPos)
{
foreach (var joint in editingCharacter.AnimController.limbJoints)
foreach (var joint in editingCharacter.AnimController.LimbJoints)
{
Vector2 jointPos = Vector2.Zero;