Strong attacks can sever limbs (railguns now cut crawlers in half and threshers can rip off limbs)
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@@ -260,7 +260,7 @@ namespace Barotrauma
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if (limb.RefJointIndex>-1)
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{
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RevoluteJoint refJoint = limbJoints[limb.RefJointIndex];
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RevoluteJoint refJoint = LimbJoints[limb.RefJointIndex];
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footPos.X = refJoint.WorldAnchorA.X;
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}
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footPos.X += limb.StepOffset.X * Dir;
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