Strong attacks can sever limbs (railguns now cut crawlers in half and threshers can rip off limbs)

This commit is contained in:
Joonas Rikkonen
2017-06-13 18:20:57 +03:00
parent 12731a8137
commit 65db119158
16 changed files with 237 additions and 154 deletions
+10 -10
View File
@@ -84,25 +84,25 @@
</limb>
<!-- head to body -->
<joint limb1="0" limb1anchor="0,-7" limb2="1" limb2anchor="-1,26" lowerlimit="-90" upperlimit="45"/>
<joint limb1="1" limb1anchor="0,-17" limb2="12" limb2anchor="0,7" lowerlimit="-10" upperlimit="10"/>
<joint limb1="0" limb1anchor="0,-7" limb2="1" limb2anchor="-1,26" lowerlimit="-90" upperlimit="45" canbesevered="true"/>
<joint limb1="1" limb1anchor="0,-17" limb2="12" limb2anchor="0,7" lowerlimit="-10" upperlimit="10" canbesevered="true"/>
<!-- body to left arm -->
<joint limb1="1" limb1anchor="-3,14" limb2="2" limb2anchor="0,12"/>
<joint limb1="2" limb1anchor="0,-16" limb2="3" limb2anchor="-2,19" lowerlimit="5" upperlimit="170"/>
<joint limb1="2" limb1anchor="0,-16" limb2="3" limb2anchor="-2,19" lowerlimit="5" upperlimit="170" canbesevered="true"/>
<!-- body to right arm -->
<joint limb1="1" limb1anchor="-3,14" limb2="4" limb2anchor="0,12"/>
<joint limb1="4" limb1anchor="0,-16" limb2="5" limb2anchor="-2,19" lowerlimit="5" upperlimit="170"/>
<joint limb1="4" limb1anchor="0,-16" limb2="5" limb2anchor="-2,19" lowerlimit="5" upperlimit="170" canbesevered="true"/>
<!-- body to left leg -->
<joint limb1="12" limb1anchor="0,-1" limb2="6" limb2anchor="0,14" lowerlimit="-30" upperlimit="120"/>
<joint limb1="6" limb1anchor="0,-15" limb2="7" limb2anchor="0,20" lowerlimit="-120" upperlimit="0"/>
<joint limb1="7" limb1anchor="-3,-21" limb2="8" limb2anchor="5,7" lowerlimit="20" upperlimit="90"/>
<joint limb1="12" limb1anchor="0,-1" limb2="6" limb2anchor="0,14" lowerlimit="-30" upperlimit="120" canbesevered="true"/>
<joint limb1="6" limb1anchor="0,-15" limb2="7" limb2anchor="0,20" lowerlimit="-120" upperlimit="0" canbesevered="true"/>
<joint limb1="7" limb1anchor="-3,-21" limb2="8" limb2anchor="5,7" lowerlimit="20" upperlimit="90" canbesevered="true"/>
<!-- body to right leg -->
<joint limb1="12" limb1anchor="0,-1" limb2="9" limb2anchor="0,14" lowerlimit="-30" upperlimit="120"/>
<joint limb1="9" limb1anchor="0,-15" limb2="10" limb2anchor="0,20" lowerlimit="-120" upperlimit="0"/>
<joint limb1="10" limb1anchor="-3,-21" limb2="11" limb2anchor="5,7" lowerlimit="20" upperlimit="90"/>
<joint limb1="12" limb1anchor="0,-1" limb2="9" limb2anchor="0,14" lowerlimit="-30" upperlimit="120" canbesevered="true"/>
<joint limb1="9" limb1anchor="0,-15" limb2="10" limb2anchor="0,20" lowerlimit="-120" upperlimit="0" canbesevered="true"/>
<joint limb1="10" limb1anchor="-3,-21" limb2="11" limb2anchor="5,7" lowerlimit="20" upperlimit="90" canbesevered="true"/>
</ragdoll>
</Character>