Backported animcontroller-overhaul
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@@ -168,8 +168,11 @@ namespace Barotrauma
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//if searching for a path inside the sub, make sure the waypoint is visible
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if (insideSubmarine)
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{
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var body = Submarine.CheckVisibility(start, node.Waypoint.SimPosition);
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if (body != null && body.UserData is Structure) continue;
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var body = Submarine.PickBody(
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start, node.Waypoint.SimPosition, null,
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Physics.CollisionWall | Physics.CollisionLevel | Physics.CollisionStairs | Physics.CollisionPlatform);
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if (body != null && body.UserData is Structure && !((Structure)body.UserData).IsPlatform) continue;
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}
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closestDist = dist;
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