Backported animcontroller-overhaul

This commit is contained in:
Regalis
2016-10-22 15:18:16 +03:00
parent bb9b2c6eb7
commit 641e579e92
39 changed files with 1169 additions and 995 deletions
@@ -6,10 +6,12 @@
<ragdoll waveamplitude="0.0" swimspeed="1.0" walkspeed="0.3" flip="false" canentersubmarine="false" rotatetowardsmovement="false">
<collider radius="80" height="30"/>
<!-- head -->
<limb id = "0" radius="80" height="30" type="Head" steerforce="3.0" impacttolerance="100">
<sprite texture="Content/Characters/Fractalguardian/fractalguardian.png" sourcerect="299,0,171,208" depth="0.05"/>
<attack type="Hit" range="120" duration="0.2" damage="50" stun="2" force="20" damagetype="blunt" targetforce="100"/>
<attack type="Hit" range="120" duration="0.2" damage="50" stun="2" force="10" damagetype="blunt" targetforce="100"/>
</limb>