Backported animcontroller-overhaul

This commit is contained in:
Regalis
2016-10-22 15:18:16 +03:00
parent bb9b2c6eb7
commit 641e579e92
39 changed files with 1169 additions and 995 deletions
@@ -5,8 +5,10 @@
<sound file="Content/Characters/Scorpion/scorpionidle1.ogg" state="None" />
<sound file="Content/Characters/Scorpion/scorpionidle2.ogg" state="None" />
<ragdoll waveamplitude="50.0" wavelength="2500" swimspeed="5.0" walkspeed="3.5">
<ragdoll waveamplitude="50.0" wavelength="2500" swimspeed="5.0" walkspeed="3.5" canentersubmarine="false">
<collider radius ="50"/>
<!-- head -->
<limb id = "0" radius="50" height="270" type="Head" steerforce="1.0" impacttolerance="50.0">
<sprite texture="Content/Characters/Coelanth/coelanth.png" sourcerect="267,171,162,392" depth="0.02" origin ="0.5,0.5"/>