Minor UI fixes
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@@ -204,7 +204,7 @@ namespace Barotrauma
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{
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var mission = GameMain.GameSession.Map.SelectedConnection.Mission;
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new GUITextBlock(new Rectangle(0, titleText.Rect.Height + 20, 0, 20), TextManager.Get("Mission") + ":" + mission.Name, "", locationPanel);
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new GUITextBlock(new Rectangle(0, titleText.Rect.Height + 20, 0, 20), TextManager.Get("Mission") + ": " + mission.Name, "", locationPanel);
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new GUITextBlock(new Rectangle(0, titleText.Rect.Height + 40, 0, 20), TextManager.Get("Reward") + ": " + mission.Reward + " " + TextManager.Get("Credits"), "", locationPanel);
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new GUITextBlock(new Rectangle(0, titleText.Rect.Height + 70, 0, 0), mission.Description, "", Alignment.TopLeft, Alignment.TopLeft, locationPanel, true, GUI.SmallFont);
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}
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